The Return of “Materiality” in Digital Cinema: A Generative Existence
ZHANG Xiao-hong1,2,3, LI Jun-bao4
1. Shaoguan University, Shaoguan, Guangdong, 512005; 2. Xiangmihu International Institute of FinTech, Shenzhen, Guangdong, 518031; 3. Institute of Global Communications, Shenzhen University, Shenzhen, Guangdong, 518060; 4. School of Media and Communication, Shenzhen University, Shenzhen, Guangdong, 518060
Abstract:The deep integration of digital technology is driving a structural transformation in the “materiality” of cinema. Unlike traditional celluloid film, which relies on the physical substance of chemical emulsion and mechanical projection, digital cinema is grounded in binary code. Characterized by its editability, reproducibility, and interactivity, it dissolves traditional material boundaries while simultaneously giving rise to a new form of “materiality” that profoundly interweaves the virtual and the tangible. This new form pertains not only to the textural quality of the image surface but, more significantly, to a fundamental shift in its mode of existence: while rooted in algorithmic structures and dependent on material infrastructure such as servers and sensors, it is continuously activated, dynamically constructed, and gradually evolves into a “techno-cultural” complex within specific contexts of dissemination, interface interaction, and reception. Consequently, its essence can be understood as a “generative material existence” that unfolds in time, establishes itself through relations, and realizes itself in interaction. The “materiality” of digital cinema is not a simple replacement of traditional materiality; rather, it is an interwoven fusion arising from the mutual penetration and co-action of artistic expression, technological logic, and cultural practice. It urges the study of “materiality” to move beyond the static dichotomy of virtual versus tangible or material versus informational, and instead focus on the constitutive, processual, and relational dimensions of the “thing” within the digital media environment, providing a crucial perspective and a necessary theoretical framework for grasping the complex interplay between art and technology in the digital age.
张晓红, 李俊保. 数字电影的“物”性复归:一种生成性存在[J]. 《深圳大学学报》(人文社科版), 2026, 43(1): 121-130.
ZHANG Xiao-hong, LI Jun-bao. The Return of “Materiality” in Digital Cinema: A Generative Existence. , 2026, 43(1): 121-130.
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