|
|
2019 Annual Academic Report on China’s Cultural Industry |
ZHOU Jian-xin, HU Peng-lin |
Institute of Cultural Industry, Shenzhen University, Shenzhen, Guangdong, 518060 |
|
|
Abstract In 2019, the academic research on China’s cultural industry showed slight decrease in quantity, improvement in quality, narrow focuses and highlighted hot issues. In terms of academic hot issues, the high-quality development of cultural industry, legislation of cultural industry, cultural industry of Guangdong-Hong Kong-Macao Greater Bay Area, artificial intelligence, scene theory, game and e-sports industry development have received a lot of attention, reflecting the rapid response of the academic circle to cultural policy adjustment, technological progress and industrial practice. In conventional research field, more focus has been put on the basis theory of cultural industry, industrial formats, enterprise parks, and researches on industrial policies, and a mature research specification has been formed in interdisciplinary research, and a number of stable academic institutions and research teams have come into being, which lays a foundation for the discipline construction in cultural industry. In terms of conferences and periodicals on cultural industry, they are marked with obvious branding trend, ever increasing influence and ever richer contents and forms, and gradually build up a new way of cultural industry communication and is conducive to forming a virtuous circle of academic community. In the future, we believe that we need to continue to increase undergraduate and graduate programs in cultural industry, put more efforts in basic theoretical research, pay attention to the traditional and frontier forms in cultural industry, improve its public cultural service function, and enhance the exchanges and cooperation between academia and enterprises in cultural industry.
|
Received: 20 November 2019
|
|
|
|
|
[1] 周刚志,姚锋.论中国文化产业的立法模式——以社会主义核心价值观为价值引导[J].湖南大学学报(社会科学版),2019,33(2):133-141. [2] 王林生. 现代文化市场体系:粤港澳大湾区文化产业高质量发展的路径与方向[J].深圳大学学报(人文社会科学版),2019,36(4):61-70. [3] 宣晓晏.人工智能时代文化生产与管理机制革新[J].艺术百家, 2019, 35(1):70-75+124. [4] 张铮,于伯坤.场景理论下我国文化产业园区的发展路径探析[J].出版发行研究,2019, (8):33-37+27. [5] 刘效廷,黄望莉.数字媒介下“电影+电子游戏”的产业互动现象分析[J]. 当代电影, 2019, (7):161-164. [6] 解学芳. 人工智能时代的文化创意产业智能化创新:范式与边界[J].同济大学学报(社会科学版),2019,(1):42-51. [7] 吴承忠. 5G 智能时代的文化产业创新[J].深圳大学学报(人文社会科学版),2019,(4):51-60. [8] 何金廖,曾刚.城市舒适性驱动下的创意产业集聚动力机制——以南京品牌设计产业为例[J].经济地理, 2019, (3):134-142+161. [9] 马立平,鲍鑫,熊璞刚.京津冀地区文化产业集聚水平及特征分析[J].出版发行研究,2019,(3):29-33. [10] 晏雄. 全球化与地方化:世界文化遗产与丽江民族文化产业集群发展研究[J].西南民族大学学报(人文社科版),2019,(2):34-38. [11] 宗祖盼,李凤亮.论中国文化产业观念的发生[J].学术研究,2019,(1):162-168. [12] 李向民,杨昆.新中国文化产业70年史纲[J].福建论坛(人文社会科学版),2019,(10):59-72. [13] 陈少峰.未来导向的文化产业商业模式创新[J].北京联合大学学报(人文社会科学版),2019,17(2):38-41+97. [14] 宋瑞,冯珺.文化和旅游融合发展:基于国民经济行业分类体系的测度与展望[J].财经智库,2019,(3):82-94. [15] 胡钰,王一凡.文化旅游产业中PPP模式研究[J].中国软科学,2018,(9):160-172. [16] 廖青虎,孙钰,陈通.城市文化产业与科技融合的政策效力测量研究[J].城市发展研究,2019,(5):22-27. [17] 尹鸿.通变之途:新世纪以来的中国电影产业[M].北京:中国社会科学出版社,2019.5. [18] 花建,田野.数字游戏产业上市企业的发展驱动力——以上海为重点的研究[J].深圳大学学报(人文社会科学版),2019,35(2):37-47. [19] 吴磊,周婧景.协同创新视域下我国文化创意产业运行机制研究[M].上海:上海交通大学出版社,2019.7. [20] 刘慧凤. 税收优惠对文化资本配置的影响——基于文化企业并购视角的研究[J].山东大学学报(哲学社会科学版),2019,(3):44-57. [21] 姜帅,贝政新.新时期出版企业绩效评价体系构建研究——基于社会效益与经济效益同构视角[J].科技与出版,2019,(4):57-61. [22] 李技文,李桂明.苗侗民族文化创意产业发展的现状与路径探析——以贵州省黔东南州为例[J].原生态民族文化学刊,2018,(4):143-152. [23] 李炎. 国家、地方诉求与产业发展规律:藏羌彝文化产业走廊的学理思考[J].深圳大学学报(人文社会科学版),2019,(1):57-67. |
|
|
|